–When water is described by the magic choosing screen.
Water is the seventh magic to be added to Arcane Adventures, and it is more of a supporting magic than a full-on offensive one. Most of water's attacks inflict the Soak status, except for its [X], Tidal Dragon. Water's [Q], [R], and [X] attacks all benefit from interacting with water bodies (Tidal Dragon creates a giant tsunami when it comes in contact with the ocean), and it has an extra damage output with lightning for soaked targets.
Moves[]
The consumption values listed are the base amount. To calculate the amount consumed, it is the base consumption multiplied by the player's tier level with the move. To check tiers, scroll past the Moves section.
Tiers[]
Tiers are solely based of the player's stat level and if Water is the player's Second Mind Magic, all tier levels will be bumped up by 99 Magic/Strength/Generic Levels, and by 299 if it is the player's Third Mind Magic.
The only exception is if Water is also the player's First Magic, in which case the Second Magic and/or Third Magic will have every move unlocked instantly and identical tier levels as the first.
[Q] Water Blast Tier Levels |
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Tier 1: 1-60 Magic Level |
Tier 2: 61-120 Magic Level |
Tier 3: 121-240 Magic Level |
Tier 4: 241-360 Magic Level |
Tier 5: 361+ Magic Level |
[E] Crushing Depths Tier Levels |
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Tier 1: 8-67 Strength Level |
Tier 2: 68-127 Strength Level |
Tier 3: 128-247 Strength Level |
Tier 4: 248-367 Strength Level |
Tier 5: 368+ Strength Level |
[R] Ocean's Fury Tier Levels |
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Tier 1: 25-84 Magic Level |
Tier 2: 85-144 Magic Level |
Tier 3: 145-264 Magic Level |
Tier 4: 265-384 Magic Level |
Tier 5: 385+ Magic Level |
[F] Tidal Cannon's Tier Levels |
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Tier 1: 50-109 Strength Level |
Tier 2: 110-169 Strength Level |
Tier 3: 170-289 Strength Level |
Tier 4: 290-409 Strength Level |
Tier 5: 410+ Strength Level |
[Z] Water Barrier Tier Levels |
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Tier 1: 54-113 Magic Level |
Tier 2: 114-173 Magic Level |
Tier 3: 174-293 Magic Level |
Tier 4: 294-413 Magic Level |
Tier 5: 414+ Magic Level |
[X] Tidal Dragon Tier Levels |
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Tier 1: Level 100-160 |
Tier 2: Level 161-220 |
Tier 3: Level 221-340 |
Tier 4: Level 341-460 |
Tier 5: Level 461+ (Not Achievable) |
Tips[]
- While the source damage of water magic is mediocre, the placement of the player and the target in both of the [E] and [F] is extremely convenient. This is because the target is neither too far, making the attack useless in a combo, nor is it too close, where the target can (by lag/glitch) still land melee weapon attacks.
- Water benefits with Lightning, because any opponent with the soak effect will take X2 DoT damage from any Lightning attack.
- You can cancel out the effects of burn with 'Ocean's Fury'
- Using 'Ocean's Fury' in the water will slightly increase the size and AoE of the move.
Trivia[]
- Water's ultimate can land on water without creating a tidal wave if it hits the water at a perpendicular angle to the surface.
- Water was the seventh magic to be added into Arcane Adventures.
- Water is the second magic to be able to benefit from interacting with water bodies, the first being Lightning.
- Water is the third magic to become a status effect source, in this case, it is the Soak status.
- The Soak status can also be inflicted when leaving a body of water or being rained on.
- When used underwater, the Water Blast projectile changes into a wind-like projectile.
- Water's ultimate Tidal Dragon may function as a shield against fire attacks and trigger lightning attacks immediately.