The user uses this passive ability to "Redirect" or "Reflect". Any oncoming vector coming towards the field that protects his entire body. It is the default and the most basic use of the user's power. Able to "Redirect/Reflect" all projectile based attacks (that aren't ray casts) such as Fireballs or Cannon Balls. This also applies to melee weapons, as they would clash with the field.
|Attack Explanations||Keybind||Gifs (if any)|
|Vector Thrust||The user manipulates the vectors of the air directly in front of themselves and forces it away at high speeds. Effectively creating a shockwave that travels forward from the direction cast, pushing people and projectiles.||[Q]|
|Toggle Vector Field||As the name implies, the user is able to turn his protective field on or off at his choosing.||[Z]||N/A|
- This curse is also called the "Inertia" Curse
- Inertia is a property of Matter; this curse is a curse of Matter.