This weapon has low damage per shot compared to most other magic weapons, though its quick cast time makes up for with along with its precise aim, the arrow's small area of effect on collision and long range makes it a formidable weapon from afar.
AbilitiesBoth abilities have a chance to cause the Bleeding status along with the status associated with the user's First Mind Magic.
[Left Click]: Shoots a magic-infused arrow at a targeted location. Clicking repeatedly will shoot arrows fast enough to stall in mid air.
Damage calculation factors in Magic Level and Magic Damage if the user has sufficient magic energy, as well as Strength Level and drains 36 magic energy every shot. This attack requires magic energy and cannot function without a sufficient amount.
[Q]: Shoots 3 magic-infused arrows in a cone shape, creating a small explosion that varieys for each magic at the location they land and dealing damage close to the damage of a magic Q, albeit slightly less. Using this attack from afar would typically only get one arrow to hit, though possible to hit with all three if shot from a close range.
Damage calculation factors in Magic Level and Magic Damage if the user has sufficient magic energy, as well as Strength Level and drains [#] magic energy every shot. This attack requires magic energy and cannot function without a sufficient amount.
- The Magic Bow is the replacement of the Fire Bow.
- This weapon has a very long range and can hit Kraken from the nearest island without triggering him.
- The arrows can collide with magic projectiles, including Ultimate Magic Attacks. Please note that only Water, Lightning and Shadow Ultimate attacks can be collided with effectively.