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Impact Fist is a fighting style that involves charging up a devastating attack by repeatedly punching that can be stored to be used later. A meter on the right of the player's screen shows how much more energy they can store when selecting the Impact Fist. Damage calculation only factors in Strength Level.

Visually, the user does not appear any different until they start charging the Impact Fist. When partially charged, the user's right hand will start pulsing rings, when the meter is charged higher, the rings increase in frequency and size.

Obtaining Impact Fist requires the player to talk to Vasco, The Emperor Punch, who resides on a fishing village in the Second Sea (commonly known as the Impact Island by the community).

Depending on the amount of charge, the projectile can range from a small ball with little area of effect to a large sphere that can cover the entirety of a Frigate, or if it is too little to be a projectile, it will act as a Radius punch with an AOE size that is determined by how much it is charged. A fully charged Impact Fist is able to defeat most common mobs and First Sea bosses in a single hit, while roughly equal levelled players that get hit are either defeated or scrape by with minuscule remaining health. Contrary to popular belief, firing Impact Fist only uses 1/5 of your total stamina. Impact Fist's projectile range is around 1.5 times further than medium-ranged magic [Q] attacks such as Earth, Water and Shadow.

Impact Fist has a slow projectile (around the same speed as Lightning Annihilation) and takes around 3 entire seconds to charge up before firing the projectile, making it a poor choice for long-range as it can be easily avoided. 

Impact Fist is a poor choice for impatient players as it takes a large number of punches and around 5 minutes to fully charge. It is also difficult to charge while fighting other players. 

Abilities[]

Attack

Names

Attack Explanations Keybind Stat Requirement GIF
"Charge Impact Fist" The user throws a quick jab that can be repeatedly thrown and charges the meter.

Punches alternate between the right and left arms.

[Click] None
Impact Fist! The user readies their right arm with a short-long start up time depending on the charge in the meter. Once ready, the attack depletes all charge in the meter and releases an attack in the form of an AoE punch similar to Radius Fist, or a translucent white sphere projectile, depending on the charge. [E] None
Impact

Trivia[]

  • Impact Fist is both the highest and lowest potential damage source that is available to players in a single projectile.
    • With a meter that is charged with one punch, the attack deals 3 damage with a strength level of 700.
    • Using a fully charged punch with 700 strength levels deals 2930 damage, easily killing any other player who has little to no defense.
  • It takes:
    • 60 punches for the player to throw an orb instead creating an AoE attack.
    • 600 punches for Impact Fist to fully charge from an empty bar.
  • Impact Fist used to require the most strength of all fighting styles to obtain, but has been surpassed by Radius Fist in strength requirement. It does still however, cost the most out of every fighting style. It costs 150,000 lamina and requires 150 Strength.
  • Impact Fist has the lowest and highest area of affect of all attacks that have AoE damage.
  • In Arcane Adventures when it was first added, the charge would deplete over time, this was removed in later updates.
  • Impact Fist is likely a reference to a technique from One Piece known as "King Punch", used by a man named "Elizabello II". It requires a long period of warmup (via punching a lot, usually punching the air) and once warmed up, it releases a massive devastating blast.

Gallery[]

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